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EkszBox-ABX v1.5 - Druckversion +- Xbox Hilfe Forum (https://xbox-hilfe-forum.de) +-- Forum: Xbox (https://xbox-hilfe-forum.de/forumdisplay.php?fid=175) +--- Forum: Xbox Classic Foren (https://xbox-hilfe-forum.de/forumdisplay.php?fid=176) +---- Forum: Downloads (https://xbox-hilfe-forum.de/forumdisplay.php?fid=189) +----- Forum: PC Tools (https://xbox-hilfe-forum.de/forumdisplay.php?fid=195) +----- Thema: EkszBox-ABX v1.5 (/showthread.php?tid=4849) |
EkszBox-ABX v1.5 - User60311 - 31.01.2009 EkszBox-ABX v1.5 >> Kernel Master informed us he released a new version of EkszBox-ABX - an audio extraction/injection tool which supports multiple xbox audio/container formats. What's new/fixed: * 28 formats supported. * Exclusive Hwx support (Star wars Episode III: Revenge Of The Sith). * Exclusive Lug support (Fable). * Exclusive Samp support (Namco Museum 50th Anniversary). * Exclusive Wxv support (Namco Museum 50th Anniversary). * Fsb Support (Flatout 2). * Mpk support (Dungeons & Dragons: Heroes, Mission Impossible: Operation Surma). * Pod support (BloodRayne 2). * Xbox Iso support (Thanks to Andrew de Quincey's Xbox Dvd Filesystem documentation). * PC version of Chronicles Of Riddick is now supported (Xwc/Swwc). * More robust Rws code; doesn't crash on Kill Switch, Mashed or Neighbours From Hell Rws's anymore. * Cleaned up Xwb code (Runs faster due to this). * Batch load/extract speedup (Up to 70% on small files). * Filelist load speedup (70-85%). * Improved error/incompatible file handling & memory allocation. * Added 'Cancel Batch' button; Cancels batch mode file extraction. * X360 Xwb header info is now byteswapped in assembly as opposed to C++ (50% faster). * Scx could miss very small files at the end of archives- fixed. * The following extensions are now supported: .pak - (OutRun 2006: Coast 2 Coast) & .dvdxwb/.hdxwb - (MechAssault 2) as pertaining files are standard Xwb's. * Last used Scx & fileSwap directories are now remembered. * Load file gui glitch fixed (partly). * Gui looks better in Win9x due to some changes. * Alot of code was rewritten, again. * Many little optimizations/fixes/tweaks. * Leftover debug map code removed. * Made the Kakuto Chojin Xct database entries better. * Added Xct database entries for BloodRayne 2 & Namco Museum 50th Anniversary. |