Surreal64CE B6.0 - Nintendo 64 - Pooly - 19.01.2015
Die Tage ist eine neue Version des Nintendo 64-Emulators "Surreal64" für die gute alte Xbox Classic erschienen...
Zitat:Changes/Additions:
--Core Updates--
*1964 1.1 added
-Starting in 2009, freakdave, Ez0n3 and schibo all gave their
efforts to porting this to Xbox. I only finished what they started.
*PJ64 1.6 added
-Before the leak gained publicity in 2012, Mudlord and Squarepusher
shared their discovery with me and the xbox port happened shortly
after.
*UltraHLE updated to match UHLE Alpha codebase
-UHLE Alpha uses some larger buffers for sound and textures, and has
very slight changes to syncing.
--RSP Plugin Updates--
*RSP Recompiler updated to 1.7.0.9
*HLE RSP Plugin updated with MusyX HLE
-MusyX will require use of "AudioMusyX" until a proper HLE audio
plugin is ported.
--Video Plugin Updates--
*Rice Video 6.12 updated with several changes from mainline and some
backport fixes from Rice 5.60.
-Near Plane Clipping hack for Zelda
-HW vertex handling from Rice Video 5.60
-Pixel Shader combiner switched to PC version (faster and complete)
-Software Vertex Clipper as an option for corner cases
-Glide64 LOD fix for correct fog depth
-Moveword insert matrix fix for SSB
-Fill_Rect primColor fix for MK64
-Various renames/refactors and other less noticeable bug fixes
--Input Plugin Updates--
*Deadzone threshold decreased for better button-to-analog mapping
Quelle: xbins
Gruß
pooly
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