Zum Inhalt springen
Xbox Hilfe Forum
Call of Duty: Black Ops 2 Infos - Druckversion

+- Xbox Hilfe Forum (https://xbox-hilfe-forum.de)
+-- Forum: Xbox 360 (https://xbox-hilfe-forum.de/forumdisplay.php?fid=13)
+--- Forum: XB360 Game News (https://xbox-hilfe-forum.de/forumdisplay.php?fid=15)
+--- Thema: Call of Duty: Black Ops 2 Infos (/showthread.php?tid=23396)

Seiten: 1 2 3 4 5 6 7


- Pooly - 11.04.2013

Neuer Patch verfügbar!

Wie Activision auf der offiziellen Webseite bekannt gibt, steht ab sofort ein neues Update für die X360-Version von "Call of Duty: Black Ops 2" zum Download bereit. Der Patch nimmt sich kleinerer Probleme mit dem Theater-Modus an, verbessert die allgemeine Balance und kümmert sich um weitere kleinere Fehler. Des weiteren gibt es jetzt auch die Möglichkeit, Spieler, die zu oft Suizid begehen und dem eigenen Team damit schaden, aus der Lobby zu kicken.

Was sich mit dem Update im Detail ändert, verrät euch der folgende offizielle Change-Log...

[expander]
Feature Improvements

• Added Prestige Level Calling Cards for each Prestige Level.
• Players will now control the last Scorestreak called when calling in multiple remote controllable Scorestreaks.
• Updated the League Lobbies to display Team Rank next to each Team Member’s name.
• Added Suicide and Team Killed Penalties to the Game Rules/Spawn Settings Menu for Custom Games.
• Added a feature to kick players if they suicide too often in a game.

Multiplayer Issues Addressed

• Fixed an issue reported by the community where the Lodestar view remains on screen if the VTOL Warship is destroyed after being previously kicked from the VTOL due to friendly fire.
• Updated Menus to combat exploits reported by the community.
• Addressed a persistent Counter UAV issue that occurred during host migrations.
• Fixed an issue reported by the community where the player was not earning any progress for the Chopper Hunter Field Specialist challenge.
• Fixed an issue reported by the community where C4 was doing no damage to enemies if blown up the moment it attaches to a surface.
• Addressed an issue reported by the community with activating Prestige on a weapon not removing attachments from that weapon in other class sets.
• Prestige Master icon can now be seen as the ‘next Prestige’ when players reach the max Prestige Level.
• Resolved an issue with the Orbital VSAT Scorestreak losing time during the host migration count down.
• Resolved a collision issue on Grind which caused the player to become stuck on the vert ramp.
• Fixed an issue where players were able to place a turret while under the big rig in Aftermath.
• Addressed a couple issues with the Sentry Gun and AGR Scorestreak tablets remaining open when the player transitions to the Scorestreak while it is being destroyed.
• The Attachments menu in the After Action Report now indicates the XP a player earns from leveling up a weapon.
• Resolved an issue where players would lose control of Sentry Guns if they take control of it while it is being destroyed.
• Fixed an issue with Turret and Guardian placement within certain objects in Aftermath.
• Improved performance in Theater when a player Previews a Clip over and over again while their Clips in the Timeline Editor are maxed out.
• Fixed an issue with the environment disappearing when dying and spectating the water in Carrier.
• The music now plays for everyone during the Final Killcam.
• Fixed an issue in Theater where the camera viewed under the map while watching players that had not spawned in.
• Resolved an issue with the AGR icon only appearing on the mini-map when it was firing both the machine gun and rockets at the same time.
• Resolved an issue with the Victory/Defeat screen not accurately displaying the amount of XP a player had earned in Objective based game modes on Combat Training.
• Addressed multiple issues with reloading the War Machine Scorestreak.
• Adjusted the Scoreboard columns when CODcasting Free For All to display points in the first column instead of player score.
• Fixed an issue with the HUD pushing off the screen when CODcasting in Theater during a round transition.
• Resolved an issue in Theater where Party Leaders could not render videos while players joined the lobby.
• Addressed an issue with the Chat Notification not appearing on the in game screen for players who were speaking in Party Chat.
• Fixed an animation issue for the Combat Knife when holding aim down sight and pressing the melee attack button.
• Resolved an inconsistency in the Emblem Editor with the way emblems were being displayed between profiles.
• Resolved an issue in the Player Channel where deleted screenshots and edited films were appearing as an error when viewed by another player.
• Addressed an issue in the League Play slide menu where the Career Wins stat was not updating for previous seasons when the player had not yet been placed.
• Fixed an issue with the Game Settings Update prompt getting cut off when choosing to update after the idle screen fade out.
• Resolved an issue with the gondolas on Downhill continuing to move during a host migration.
• Fixed an issue with the Emblems on Playercards viewed from the in-game Scoreboard showing corruption.
• Addressed an issue in Search and Destroy where players would sometimes spawn into the next round with their secondary weapon.
• Resolved an endless loading prompt to connect to Twitch when attempting to unlink and re-link accounts with no login information.
• Fixed a Twitch/Twitter menu issue where some fields were still accessible while connecting to Twitch/Twitter.
• Resolved a UI issue with rapidly using Like and Dislike on user generated content.
• Fixed an issue with the equipped DLC reticle displaying the wrong preview reticle when going from a DLC reticle to any other reticle equipped on another weapon.
• Addressed the Hellstorm Missile boost button prompt not updating correctly for some controller button layouts.
• Addressed multiple menu layering issues.
• Fixed an issue with the laser effect not appearing in game on a Laser Sight if the player spams the Switch Weapons button.
• Addressed an issue with the mini-map overlapping the objective text when a CODcaster has the control panel open.
• Resolved an issue with the Bacon and Dia De Muertos DLC camos not appearing on enemy weapons when the player is using a weapon that has the Millimeter Scanner attachment equipped.
• Fix for League Season History and League Leaderboard UI errors.

Gameplay Balancing

• Adjusted Hijacked engine room Hardpoint zone to extend to ladders.
• Lightning Strike Radar will not reactivate after round change if it has been used in a previous round.
• Global enemy spawn influencers adjusted.
• Adjusted objective spawn influencers in Capture the Flag.

Zombies Issues Addressed

• Fixed a UI Error that occurred on Turned.
• Resolved various bugs around the Die Rise map.[/expander]
Quelle: xbox-newz, xboxaktuell & callofduty.com

Gruß
pooly


- Pooly - 12.04.2013

Mafia vs. Zombies!

Activision hat sich heute per Pressemeldung zu Wort gemeldet und weitere Details zum "Uprising"-DLC für "Call of Duty: Black Ops 2" bekannt gegeben. Außerdem wurde ein weiterer Trailer zum "Mob of the Dead"-Modus veröffentlicht...

CALLOFDUTY schrieb:"Gefangener auf Alcatraz zu sein, ist schlimm. Als Gefangener auf einem Zombie-verseuchten Alcatraz hat man es noch schwerer. Kein Grund für Billy Handsome (Ray Liotta) und seine drei Mafiakollegen, die Flinte ins Korn zu werfen. Der Gangster-Trailer zum „Mob of the Dead”-Modus im neuen Download Content (DLC) Call of Duty: Black Ops II Uprising zeigt, wie man sich hinter schwedischen Gardinen gegen die Zombies und ebenfalls eingekesselte Gefängniswärter durchsetzen kann. Darüber hinaus gibt der Trailer Einblicke, warum sich die vier eigentlich auf der Festung befinden.

Call of Duty: Black Ops II Uprising ist ab dem 16. April 2013 exklusiv zum Preis von 1.200 Microsoft Punkten für Xbox Live verfügbar. Das Uprising-Kartenset ist auch im Call of Duty: Black Ops II DLC Season Pass* enthalten, welcher Fans nach derzeitiger Planung vier großartige DLC-Pakete für Call of Duty: Black Ops II bietet. Der DLC Season Pass zum Preis von 49,99 EUR oder 4.000 Microsoft Points bietet eine Preisersparnis von 800 Microsoft Points gegenüber dem Kauf der einzelnen DLC Map Packs**. Zudem enthält der Season Pass die Nuketown Zombie-Bonuskarte sowie eine exklusive In-Game Calling-Karte."
[video]http://youtube.com/watch?v=iHMegoRqDqU#!&feature=related[/video]
Quelle: gamersplatform, 360games & youtube

Gruß
pooly



- Pooly - 16.04.2013

Uprising-DLC ab heute verfügbar!

Titel: Call of Duty®: Black Ops II Uprising
Veröffentlichungsdatum: 16.04.2013
Größe: 1,73 GB
Preis: 1200 [Bild: MS-Points.png]

Beschreibung:

Besitzer des Season Pass sollten dies NICHT hier erwerben, sondern den Download im Spiel starten. Call of Duty®: Black Ops II Uprising enthält vier unglaublich abwechslungsreiche Mehrspieler-Karten: Magma, Encore, Vertigo und Studio: eine neue Version der bei den Fans extrem beliebten Black Ops-Karte Firing Range. Uprising bietet auch Mob of the Dead, Treyarchs bis heute erschreckendste Zombie-Erfahrung. Topstars aus Hollywood schlüpfen in die Rollen von vier Gangstern zur Zeit der Prohibition, die sich als Gefangene auf der berühmten Insel Alcatraz bei San Francisco den Horden der Untoten stellen müssen. Die Wachtürme und neuen Waffen sorgen für taktische Vorteile, doch das Überleben selbst ist schon eine echte Herausforderung für die vier.

Außerdem wurde der "Mob of the Dead"-Trailer (vom letzten Freitag) zum Download freigeschaltet...

Zum Mob of the Dead Trailer via Xbox Live

Quelle: xbox.com

Gruß
pooly


- Pooly - 15.05.2013

Neues Double-XP-Event angekündigt!

Treyarch hat gestern via InGame-Nachricht das nächste "Call of Duty: Black Ops 2" Double-XP-Event datiert. Dazu heißt es: "Denkt gar nicht erst darüber nach, eure Daumen ruhen zu lassen, da das nächste Double XP-Wochenende schon am Freitag, den 17. Mai um 10 (PDT) starten und bis Montag, den 20. Mai um 10 Uhr (PDT) zur Verfügung stehen wird."

Quelle: xbox-newz, playm, gameswelt, play3 & mp1st

Gruß
pooly


- Pooly - 29.05.2013

Dragon & Cyborg Pack erhältlich!

Titel: Call of Duty®: Black Ops II Dragon Pack
Veröffentlichungsdatum: 29.05.2013
Größe: 108 KB
Preis: 160 [Bild: MS-Points.png]

Beschreibung:
Das vom gepanzerten Körper eines mystischen Drachen inspirierte Call of Duty®: Black Ops II Drachen-Personalisierungspaket kommt mit einem Drachen-Schuppen-Waffenskin, drei einzigartig geformten Fadenkreuzen und einer brandneuen Themen-Visitenkarte. (HINWEIS: Fadenkreuze sind nur verfügbar für ACOG-, EOTech-, Hybrid- und Reflexvisier.)

Titel: Call of Duty®: Black Ops II Cyborg Pack
Veröffentlichungsdatum: 29.05.2013
Größe: 108 KB
Preis: 160 [Bild: MS-Points.png]

Beschreibung:
Das Call of Duty®: Black Ops II Cyborg-Personalisierungspaket kommt mit einem Elektrotechnik-Waffenskin, drei einzigartig geformten Fadenkreuzen und einer brandneuen Themen-Visitenkarte aus der fernen Zukunft. (HINWEIS: Fadenkreuze sind nur verfügbar für ACOG-, EOTech-, Hybrid- und Reflexvisier.)

Quelle: xbox.com

Gruß
pooly


- Pooly - 19.06.2013

Vengeance-DLC offiziell angekündigt!

Activision hat heute die dritte Erweiterung mit dem Titel "Vengeance" für "Call of Duty: Black Ops 2" offiziell angekündigt. Die Erweiterung, die am 02. Juli 2013 via Xbox Live erscheint, beinhaltet mit Cove, Detour, Rush und Uplink vier neue Multiplayer-Karten sowie eine Neuauflage der klassischen Summit-Karte. Außerdem bietet die Erweiterung eine frische Zombie-Map namens "Buried" sowie eine neue Bonus-Zombie-Waffe namens "Ray Gun Mark II"

Besitzer des Season Pass können den "Vengeance"-DLC kostenlos herunterladen, für alle anderen sind 1200 Microsoft Points fällig.

CALLOFDUTY schrieb:"Werfen Sie einen ersten Blick auf "Vengeance", das dritte DLC-Pack für Call of Duty: Black Ops 2. Vengeance enthält vier neue Mehrspieler-Karten: Cove, Detour, Rush und Uplink, eine Neuauflage des Kartenklassikers Summit. Zusätzlich enthält es das brandneue Zombies-Abenteuer Buried mit seiner neuen Zombies-Bonuswaffe, der Strahlenkanone Mark II.

Vengeance erscheint zuerst auf Xbox LIVE am 2. Juli, weitere Plattformen folgen."
[video]http://youtube.com/watch?v=hawZZDBKPCY&feature=related[/video]
Quelle: xboxaktuell, videogameszone, looki & youtube

Gruß
pooly



- Pooly - 03.07.2013

"Vengeance"-DLC & Neues Uprising Premium Theme erhältlich!

Hier noch die Daten zur neuen "Vengeance"-Erweiterung, welche erst gestern Abend auf xbox.com aufgetaucht sind...

Titel: Call of Duty®: Black Ops II Vengeance
Veröffentlichungsdatum: 02.07.2013
Größe: 1,94 GB
Preis: 1200 [Bild: MS-Points.png]

Beschreibung:
Besitzer des Season Pass sollten dies NICHT hier erwerben, sondern den Download im Spiel starten. Call of Duty®: Black Ops II Vengeance enthält vier neue Mehrspieler-Karten: Cove, Detour, Rush und Uplink, eine überarbeitete Neuauflage der beliebten Mehrspieler-Karte Summit. Und in Treyarchs jüngster Zombies-Episode Buried müssen die Spieler sich in einer lange vergessenen, von fleischfressenden Untoten überrannten, unterirdischen Wildwest-Bergbaustadt ihren innersten Ängsten stellen. Käufer von Call of Duty: Black Ops II Vengeance und alle Besitzer eines Call of Duty®: Black Ops II Season Pass erhalten zudem Zugriff auf eine brandneue Bonus-Wunderwaffe, die Strahlenkanone Mark II, die auf jeder Call of Duty®: Black Ops II Überlebenskampf-Karte genutzt werden kann.

Titel: Call of Duty®: Black Ops II Uprising Premium Theme
Veröffentlichungsdatum: 02.07.2013
Größe: 6,78 MB
Preis: 240 [Bild: MS-Points.png]

Beschreibung:
Laden Sie das epische Call of Duty®: Black Ops II Uprising-Premium-Thema mit Studio, Vertigo & Mob of the Dead herunter, Treyarchs bis heute erschreckendster Zombies-Erfahrung.

Quelle: xbox.com

Gruß
pooly


- Pooly - 23.07.2013

Neue Waffenskins verfügbar!

Microsoft hat heute einige neue Waffenskins bzw. Personalisierungspakete für "Black Ops 2" zum Download freigeschaltet. Jede Erweiterung kostet euch 160 Microsoft Points und beinhaltet jeweils einen Waffenskin, drei einzigartige geformte Fadenkreuze und eine brandneue Themen-Visitenkarte. Die genauen Details können auch den Links entnommen werden...

• Call of Duty®: Black Ops II Aqua Pack
• Call of Duty®: Black Ops II Breach Pack
• Call of Duty®: Black Ops II Glam Pack
• Call of Duty®: Black Ops II Rogue Pack
• Call of Duty®: Black Ops II Coyote Pack
• Call of Duty®: Black Ops II Pack-A-Punch Pack

Quelle: xbox.com

Gruß
pooly


- Pooly - 27.08.2013

Content-Nachschub eingetroffen!

Titel: Call of Duty®: Black Ops II Apocalypse
Veröffentlichungsdatum: 27.08.2013
Größe: 1,98 GB
Preis: 14,40 €

Beschreibung:

Call of Duty®: Black Ops II Apocalypse wartet mit zwei brandneuen Mehrspieler-Karten und der Rückkehr zweier komplett neu aufgelegter Mehrspieler-Klassiker auf. Origins, Treyarchs bisher tiefgehendstes und fantasievollstes Zombies-Spektakel, versetzt die Spieler in ein im Dieselpunk-Stil gehaltenes Szenario des Ersten Weltkriegs und bringt die vier Originalcharaktere zurück! Mit einem Arsenal von übernatürlichen Kräften gespeister Wunderwaffen, einer Dieseldrohne und einem Mark IV-Panzer sowie einer neuen Extra-Maschine und Power-Ups müssen unsere Helden den Angriff von Untoten abwehren, die die vom Krieg zerrütteten Landgebiete Frankreichs und die darunter liegenden Ruinen einer geheimnisvollen alten Zivilisation überrennen.

Hier der passende Gameplay-Trailer zum DLC:

[video]http://youtube.com/watch?v=cXpR-aft46A&feature=related[/video]
Quelle: xbox.com & youtube

Gruß
pooly



- Pooly - 19.09.2013

Neues Update verfügbar!

Treyarch hat gestern ein neues Update für "Call of Duty: Black Ops 2" veröffentlicht. Hier der komplette Changelog für die Xbox 360-Version...

[expander=Xbox Community Update (9/18/13)]
Multiplayer Issues Addressed

General

• Fixed an issue with users equipping Scorestreaks in unintended circumstances.
• Ladders now appear correctly when viewing them from your Profile while in the League menu.

Dig

• RC-XD now properly travels over various brick piles.
• Patched-up ground underneath one of the metal plates.

Frost

• Bots now behave correctly when capturing flags in Domination.
• Players can no longer leave the playable area by jumping on unintended collision in the water.
• Added Player collision to two bicycles next to one of the buildings.
• Frozen ice in the Northeast section now has proper Player collision.
• Addressed extended collision on a wall next to the Bridge, which was being used as an exploit.
• Fixed an issue where weapons could go through the Bank doors, giving Players unintended views of the map.
• Players can no longer exit the map via the frozen river.
• Lower drawer in the kitchen of one of the houses now has proper collision.
• Players can no longer see into one of the Southwestern buildings along the top of a doorway.
• Addressed Players being able to see outside the map in the Northwest section.
• Addressed invisible Player collision on a panel of one of the Northwestern buildings.
• Patched-up ledges on one of the buildings in the Northwest corner.
• Added proper collision under multiple windows of one of the buildings.
• Appropriate collision has been added to one of the snow mounds on top of a boat.

Pod

• Defined collision on a section of rocks in the Northeast section.
• Fixed an issue where a small section of brick wall would appear transparent in one of the Pods.
• Scaffolding on the East Pod tower now has proper collision.
• Ceiling in the Northeastern tower now appears correctly when viewed.
• Construction barriers now have proper collision throughout the map.
• Fixed unintended collision on a section of fence, which was being used to exploit.

Takeoff

• Fixed a rare issue which was causing the Player’s arms to be invisible during the countdown timer.
• Players are no longer able to stand on an exterior ledge alongside the Launch Center building.
• Sentry Gun no longer targets enemies through Lift 4C’s doors.
• Added collision to the boxes near the Control Room and the Visitor Center.

Zombies Issues Addressed

General

• Improved stability during Local play when attempting to sign-in using a Guest profile.
• Addressed an issue which caused the background music to stop while in the menus.
• Map icon for Die Rise no longer moves around the globe rapidly when Origins is selected.

Origins

• Fixed multiple issues where the Player could see outside the map using Free Cam mode in Theater.
• Players who join a session already in progress after Round 1 are no longer able to ride on the Tank without its cooldown.
• Fixed an issue where Zombies couldn’t get to the Player if they were hanging off an edge near the Ruins.
• Addressed the issue with unlimited ammo when swapping out the Staff in the Elemental Charging Chamber.
• Players can no longer obtain the “Master Wizard” achievement through spectating.
• Fixed multiple issues where the Tank was unintentionally pushing the Player through the map.
• Lobby Preview Icon now appears correctly under the Stat Summary screen.
• Players can no longer get to unintended areas of the map using Panzer Soldat’s claw attack.
• Semtex grenades can now be properly acquired in the Church.
• Panzer Soldat no longer gets stuck in front of the Tank if Players are standing on top of it.
• Upgraded Staves can no longer be duplicated in the Ruins.
• Addressed an issue where PHD Flopper was doing unintended amounts of damage if the Player was holding an upgraded Staff.
• Panzer Soldat no longer becomes stuck in the air when spawning in front of a robot.
• Players are no longer free from zombie attack when standing on the Tank’s control panel.
• Fixed an issue where the Player could get pushed into an unintended area by the Robot’s foot and be free from zombie attack.
• Players are no longer able to exploit by focus firing at a spawn point at the bottom of the Fire Tunnel.
• Fixed an issue where Panzer Soldat and zombies were moving in slow motion after spawning in.
• Players are no longer able to see the collected Staff pieces on the HUD after upgrading the Ice Staff.
• Panzer Soldat now behaves correctly when it’s kited into a group of zombies.
• Staff parts now update properly on the Scoreboard during a 4-Player Local Splitscreen game.
• Players can properly use the Upgraded Staff melee after obtaining and losing the One Inch Punch Perk.
• Addressed an issue with zombies walking into sandbags, ignoring nearby Players.
• Panzer Soldat now functions properly when grabbing a zombie twice in a row with its claw attack.
• Fixed an issue where Players could get out of the playable area in a Co-op game using the Robot’s foot.
• Maxis Drone should now find its way to the Player correctly in the Workshop Bunker.
• FX for upgrading a Staff are now oriented correctly.
• Panzer Soldat no longer gets stuck behind the Jugger-Nog Perk, when entering the Robot footprint.
• Players no longer get downed by the Robot’s foot when standing on the scaffolding next to the Pack-A-Punch machine.
• Maxis Drone no longer gets stuck near the Church Tank exit.
• Panzer Soldat no longer gets stuck on a Player’s head in the Church, during a Co-op game.
• Players can no longer Dive-to-Prone out of the playable area in the Church.
• Zombies now properly get to Players if they are crouched on a parked Tank.
• Improved stability in a Local 4-Player game when a Player pauses the game and then presses the Back button.
• Players now properly spawn in around Pump Station 4.
• Panzer Soldat no longer gets stuck inside the trench in-between the Starting Area and Generator 3.
• Players who go prone on the back edge of the Tank are no longer free from zombie attack.
• Improved stability in a 4-Player Local game when upgrading Staves during Rounds 11 – 13.
• Players no longer fall out of the map when Panzer Soldat does his claw attack.
• Zombies now properly get to Players at the bottom of the Church when the Tank is parked.
• Fixed an issue where Panzer Soldat was getting stuck if the Player jumped on and off the Tank repeatedly.
• Players are no longer free from zombie attack when crouching on top of certain Trench walls.
• Zombies now properly get to Players in the Robot footprint on top of the Tank Station.[/expander]

Quelle:
xbox-newz & callofduty.com

Gruß
pooly